Since the start of 2025, I’ve been deep in something new.
It’s a blend of storytelling, game mechanics, and the raw, unfiltered tension of survival. The project is called Grit and Resolve, and it’s unlike any tabletop experience I’ve designed before.
The Heart of It
At its core, Grit and Resolve is about perseverance. It’s about pushing through adversity not as lone heroes, but as a team. When everything feels lost, when the cold sets in and your options run thin, the only thing keeping you moving forward might be the memory of why you started.
In this game, you don’t just track stats.
You carry weight.
Every struggle adds texture to the story.
Every setback carves out space for growth.
The Core System: Grit and Resolve
The mechanical foundation of the game rests on two shared resources:
Grit, which represents the group’s collective stamina and resilience.
Resolve, the strength you gain through hardship and reflection.
Together, they create a rhythm of tension and recovery. You gamble with Grit to take on challenges. You spend Resolve to survive what comes next. The push-and-pull of these two forces makes every decision feel meaningful—and every victory earned.
No Storyteller, Just a Shared Climb
One of the most exciting parts of the project is its approach to narrative.
There’s no all-knowing storyteller guiding the game. Instead, the players create the world together through shared decisions, vivid prompts, and an unfolding journal of their expedition.
This design invites:
Real collaboration
Strategic tension
Emotional storytelling
And it does all of this without relying on a traditional GM. Your group becomes the narrator, the crew, and the heart of the story—all at once.
Where We Are Now
We’re early into playtesting, but the journey so far has been incredible.
Every session teaches something new. Every challenge adds another layer. There’s still plenty to do—mechanics to tighten, narrative edges to smooth, and balance to refine. But that’s the nature of the climb.
And like any good climb, the way forward is steep, uncertain, and full of potential.
Want to Follow Along?
If this sounds like your kind of adventure, you can follow the development right here or over on Patreon, where I’ll be sharing:
Playtesting updates
Behind-the-scenes design notes
Story seeds and character prompts from actual games
Plus… a few surprises
This is the start of something big.
A different kind of tabletop experience.
One rooted in hardship, built on trust, and shaped by the stories we tell together.
The climb has begun.
Let’s see where it takes us.